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About Me

Welcome to my portfolio! Here, you’ll find a glimpse into some of the exciting professional projects I’ve contributed to, as well as a peek at my personal creative endeavors. As an aspiring XR Creative Developer, I thrive on challenges and continuous learning whether it is mastering new tools or refining existing skills. Exploring the depths of XR (Extended Reality) fuels my passion. It’s where creativity meets innovation. With over 5 years of experience as a Business Analyst, I’m channeling that expertise into XR development. Fluent in English and currently learning Swedish, I’m expanding my linguistic horizons. My ultimate goal is to create innovative XR solutions that enhance learning, entertainment and social interaction.

To gain a comprehensive perspective of my projects, I invite you to watch my Quick Tour Video below. Additionally, for details on my latest project, please visit my LinkedIn profile.

 
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Quick Tour

Team Projects

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Highlights:

Holistic Approach
Agile Work Methodology
Design Thinking
UI/UX
My Role in the team:

3D Models - Maya & Blender
Environment set up - Unity
Stakeholder Collaboration
My Role in the team:

3D Models - Maya & Blender
Environment set up - Unity
Stakeholder Collaboration
My Role in the team:

3D Models - Maya & Blender
Environment set up - Unity
Stakeholder Collaboration
My Role in the team:

3D Models - Maya & Blender
Environment set up - Unity
Stakeholder Collaboration
My Role in the team:

3D Models - Maya & Blender
Environment set up - Unity
Stakeholder Collaboration

01 - VR Experience

Highlights:

Holistic Approach
Agile Work Methodology
Design Thinking
UI/UX
My Role in the team:

3D Models 
Environment set up
Stakeholder Collaboration
Softwares & Hardwares:

Unity
Meta Quest 3
Miro Board
Autodesk Maya
Start - Brief from Client
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Divided into Teams
Ideation
Research
Documentation  Prototyping
Client Feedback
Incorporating Insights
Development User Testing
UI/UX
Delivered the Project
My Role in the Team:

Unity & C# Developer
Prototyping
Animation & VFX
Highlights:

User Testing
Prototyping
Problem Solving
UI/UX

02 - VR Interaction

Highlights:

User Testing
Prototyping
Problem Solving
UI/UX
My Role in the Team:

Unity VR & C# Developer
Prototyping
Animation & VFX
Softwares & Hardwares:

Unity 
ShapesXR
Meta Quest 3
Miro Board
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Start - Brief from Client
Divided into Teams
Ideation
Research
Documentation  Prototyping
Client Feedback
Incorporating Insights
Development User Testing
UI/UX
Delivered the Project
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Personal Projects

Unity

3D Game

2D Game

Unreal

3D Experience

3D Game

VR Projects

Interaction

Experience

Augmented & Mixed Reality

AR App

MR App

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Skills Enhancement

Recommendations 

Achievements
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